Bremen |

Many of the sights in Bremen are found in the Altstadt (Old Town), an oval area surrounded by the Weser River, on the south west, and the Wallgraben, the former moats of the medieval city walls, on the north east. The oldest part of the Altstadt is the south east half, starting with the Marktplatz (market square) and ending at the Schnoor district. The Marktplatz is dominated by the opulent façade of the town hall. The building was erected between 1405 and 1410 in Gothic style, but the façade was built two centuries later (1609-12) in Renaissance style. Today, it hosts a restaurant in original décor with gigantic wine barrels, and the wine lists boasts more than 600 - exclusively German - wines. It is also home of the twelve oldest wines in the world, stored in their original barrels in the apostle chamber. In front and to the side of the town hall stand two famous statues: one is the statue (1404) of the city's protector, Roland, bearing the 'Durendart', (sword of justice) and a shield decorated with an imperial eagle. The other is Gerhard Marcks's famous 1953 bronze sculpture Die Stadtmusikanten (town musicians) which portrays the donkey, dog, cat, and rooster of the Grimm Brothers' fairy tale. Other interesting buildings in the vicinity of the Marktplatz are the Schütting, a 16th-century Flemish-inspired guild hall, and the Stadtwaage, the former weighing house (built in 1588), with an ornate Renaissance façade. The façades and houses surrounding the market square were the first buildings in Bremen to be restored after World War II, by the citizens of Bremen themselves.
The Town Musicians of Bremen (German Die Bremer Stadtmusikanten) is a fairy tale recorded by the Brothers Grimm. In the story a donkey, a dog, a cat and a rooster, all mistreated by their masters, leave them and meet in a desolate place. They decide to go to Bremen, known for its freedom, to live without owners. On the way to Bremen, they see a lighted cottage; they look inside and see four robbers enjoying their ill-gotten gains. Standing on each other's backs, they decide to perform for the men in hopes of gaining food. Their 'music' has an unanticipated effect; the men run for their lives, not knowing what the strange sound is. The animals take possession of the house, eat a good meal, and settle in for the evening. Later that night, the thieves return and send one of their number in to investigate. It is dark, and he sees the eyes of the cat shining in the darkness. He reaches over to light his candle, thinking he sees the coals of the fire. Things happen in quick succession; the cat swipes his face with her claws, the donkey kicks him, the dog bites him, and the rooster chases him out the door, screaming. He tells his companions that he was beset by monsters - a horrible witch who scratched him with her long nails (the cat), a giant who clubbed him (the donkey), and worst of all, a terrible demon who screamed in his ear. The thieves abandon the cottage to the strange creatures who have taken it, where the animals live happily for the rest of their days.
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